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I really like the concept of the game, it works fittingly well how the repeated rooms and gradual destruction of the place represents the mental issue the main character has. It has a lot of meaning behind it and was a pleasure to play, it makes you think about it. I really like the graphic and sound design, however there could be a better solution than playing the same scream repeatedly and cycling through funky colors.. maybe vision blur? more hallucinations? Anyway great fundamental work which rrally captures the "psychological horror" genre!

thankyou for the playthrough!

北京游戏...bjGameAre you Chinese?

Australian 🙂

对不起,我以为你是中国人,我把BJ翻译成北京,所以我还以为你是中国人,毕竟中国有一个城市叫北京

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wow i'm impressed by the graphics of this demo, but i'd really like to see a full game based on this king of graphics.

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Very nice playthrough! 

Glad you enjoyed it! I have plans to continue the Psylocybin title, more of a chronology with differing stories based in a similar vein.

Thankyou for playing!

like i said, love the graphics, thank you for this gem. One thing(bug) that i found. Be careful with the Auto exposure feature (eye adaptation to light) in UE5 in some dark rooms it gets completely dark.